14: Adventurers are hired to help merfolk with a slime problem. 4.58
14: Two mermaids net Larya—and get more than they bargained for. 4.65
15: Submissive druidess is led away from her adventuring party. 4.70
15: A mermaid is caught by a wicked, sensual slime creature. 4.64
16: Jellyfish maids' stings don't hurt a bit. 4.73
16: Larya arrives to save Alrek from the jelly maid—or does she? 4.67
17: Hooked by anglers in the deep, and their pretty lights... 4.81
17: The truth behind the slime girls is revealed. 4.76
17: Alrek's fate is placed in the hands of a miscreant mermaid. 4.79
17: The would-be assassins get a bit tangled up. 4.78
17: Larya must resist brainwashing by a demonic cecaelia. 4.76